System design is the process of designing the elements of a system such as the architecture, modules and components, the different interfaces of those components and the data that goes through that system.
System design is planning how to build large-scale software systems that are reliable, scalable, and maintainable. It involves deciding the architecture, choosing databases, designing APIs, handling failures, and ensuring the system works under real-world conditions.
Think of it as the blueprint for building a skyscraper versus a house. You need to plan for millions of users, data storage, network failures, and growth before writing code.
Small Apps: A simple CRUD app on one server works fine. No complex design needed.
Large Apps: Gmail, Netflix, Amazon handle millions of users simultaneously. Without proper system design, they would crash constantly.
Good system design is what separates apps that work for 100 users from apps that work for 100 million users.
Load Balancers: Distribute traffic across multiple servers to prevent overload.
Databases: Choose between SQL (structured data) and NoSQL (flexible data). Decide on sharding, replication, caching strategies.
Caching: Store frequently accessed data (Redis, Memcached) to reduce database load and improve speed.
Message Queues: Handle async tasks (RabbitMQ, Kafka). Process emails, notifications, reports in background without blocking users.
CDN: Serve static assets (images, videos, CSS) from servers close to users for faster load times.
Monitoring: Track system health, errors, performance. Know when things break before users complain.
Master system design through bite-sized lessons built for early-career engineers. Build scalable, bulletproof systems with hands-on projects and real-world case studies that make complex concepts click.
Master the fundamental concepts of relational databases and discover why they're the backbone of modern applications
Master how databases handle multiple transactions running simultaneously and learn to control what each transaction can see and do.
Master the art of database scaling - from simple vertical upgrades to complex horizontal architectures that power the world's largest applications.

Learn the three critical questions that separate amateur systems from professional-grade architecture.

Understand the mindset and thought processes that separate senior engineers from beginners in system design.

Understand why system design problems seem impossible at first and discover the mindset shift that makes them manageable.
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Microservices: Split application into small, independent services. Each service handles one thing (authentication, payments, notifications) and scales independently.
Event-Driven: Services communicate through events. Order placed triggers payment, inventory update, email notification - all independently.
Database Replication: Master handles writes, replicas handle reads. Distributes database load and provides backup if master fails.
Horizontal Scaling: Add more servers instead of making one server bigger. No upper limit on capacity.
Twitter: Handles 500 million tweets per day. System design decisions:
Netflix: Streams to millions simultaneously. System design decisions:
Every decision involves trade-offs:
SQL vs NoSQL: SQL provides relationships and consistency. NoSQL provides flexibility and scale. Choose based on your data.
Monolith vs Microservices: Monoliths are simpler to develop and deploy. Microservices scale better but add complexity.
Strong Consistency vs Availability: CAP theorem forces this choice. Banks choose consistency (accurate balances). Social media chooses availability (slightly stale likes counts are fine).
System design is heavily tested in senior developer interviews:
These test your ability to think about scale, handle failures, make trade-offs, and communicate technical decisions.
Study existing systems: Read how companies scale (Netflix tech blog, AWS case studies, engineering blogs).
Practice: Design systems you use daily. How would you build Instagram? YouTube? Uber?
Understand fundamentals: Load balancing, caching, database scaling, CAP theorem, consistency patterns.
Small projects: Do not over-engineer. One server, one database is fine initially.
Growth stage: Plan for scale when you see traffic consistently growing or expect launches that bring traffic spikes.
Enterprise: Always required. Systems must be reliable, handle failures gracefully, and scale with business growth.
System design is not about knowing every technology. It is about understanding trade-offs, thinking through edge cases, and making informed decisions based on requirements.
A well-designed system handles growth smoothly. A poorly designed system crumbles under load, requiring expensive rewrites. The time invested in design saves exponentially more time later.